October 2025
I picked a bad time to start this website. Last month, university started again for me, and I'm drowning in projects and assignments, so I doubt I'll be able to work on the engine a lot for the forseeable future. Still, I wanted to put something here so it wouldn't be an empty page.

This is the most recent screenshot. Right now, there's not much to look at other than a mismatched dialogue box, but before this I had to write a lot of code! Rendering the spritesheet, the game object management systems, basic npc animations, special tileset rendering, a tile-based collision system, basic from-file level loading, STAIRS, adjustable camera settings, a simple gui system (hence the 2D textbox being rendered over the 3D world), day/night hue shift and most importantly, STAIRS AGAIN THOSE THINGS TOOK SO MUCH TIME AND EFFORT
The dialogue box is also part of a larger piece of the codebase that I don't have any way of showing yet; the event system. Again, I'm not using an engine, I'm making the engine, so things like these take time, especially since I'm making it heavily moddable. Thank you for your patience. In the meantine, please check out the pokédex page, as that one will receive regular weekly updates.